mindplay / session
Type-hinted session container for PHP
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Requires
- php: >=5.3.0
Requires (Dev)
- phpunit/php-code-coverage: 2.*@dev
This package is auto-updated.
Last update: 2024-10-25 19:41:45 UTC
README
This library implements a type-hinted container for session model objects.
This approach gives you type-hinted closures whenever you're working with session state of any sort, which is great for IDE support and code comprehension in general.
Usage
Note that SessionService
does not attempt to control the PHP session lifecycle - it only provides a
type-safe means of storing serialized objects in session variables; you are still in charge of e.g.
starting the session with session_start()
, etc.
Setting up
Let's assume you have a session model like this one:
class Cart { /** @var int */ public $user_id; /** @var int[] */ public $product_ids = array(); }
In a real project, you probably want to use a dependency injection container or some other
means of centrally managing your SessionContainer
instance.
At the end of your request cycle (centrally, e.g. after dispatching a controller, but before
sending the response), you must call commit()
to store the session data:
// commit session container contents to session variables: $session->commit();
This ensures you don't have partial changes made to session variables in case of errors. If you don't care about transactional sessions and want changes committed automatically, you can register a shutdown function, for example:
register_shutdown_function(function () use ($session) { $session->commit(); });
Working with the session model container
In the following examples, for simplicty, we'll assume your session container is a global variable:
use mindplay\session\SessionContainer; $session = new SessionContainer();
Note that, in a real project, you would probably want to type-hint e.g. controllers against
the abstract SessionContainer
interface, since calling e.g. commit()
isn't relevant there.
To access/update a session model object, pass a type-hinted closure to the update()
method:
// add some products to the Cart: $session->update( function (Cart $cart) { $cart->product_ids[] = 777; $cart->product_ids[] = 555; } );
The update()
method will construct Cart
for you - it's therefore important to note
that session model classes must always have an empty constructor.
You can take values out of a container as well:
$cart = $session->update(function (Cart $cart) { return $cart; });
But do note that it's generally not very good practice to take session model
objects out of the container, as this blurs the fact that you're making changes
to session state - the call to update()
clarifies what you're doing.
To remove a session model object:
// empty the cart: $session->remove(Cart::class);
If you have a reference to the session model object, remove()
will also accept that.
Optional session models
If you don't know if a session model has been constructed yet, and you want to avoid
creating an empty session model, you can use a default null
parameter in the closure:
$session->update( function (Cart $cart = null) { if ($cart) { // ... } } );
Multiple models in one call
If you need two (or more) session model objects at the same time, just ask for them:
$session->update(function (User $user, Cart $cart) { // ... });
Remove all session models
To remove all session models, call the clear()
method.
Note that the session models are not removed from underlying storage until commit()
is called.
Custom storage and testing
A MockSessionStorage
implementation is included, useful for integration tests - you
can provide this (or any SessionStorage
implementation) at construction time, e.g.:
use mindplay\session\MockSessionStorage; use mindplay\session\SessionContainer; $storage = new MockSessionStorage('foo'); $container = new SessionContainer($storage);
During integration tests, you can make assertions about the contents of the public
MockSessionStorage::$data
property, which contains the raw session model objects,
indexed by class-name.