react / socket
Async, streaming plaintext TCP/IP and secure TLS socket server and client connections for ReactPHP
Fund package maintenance!
Open Collective
Installs: 51 576 309
Dependents: 415
Suggesters: 5
Security: 0
Stars: 1 208
Watchers: 47
Forks: 157
Open Issues: 7
Requires
- php: >=5.3.0
- evenement/evenement: ^3.0 || ^2.0 || ^1.0
- react/dns: ^1.13
- react/event-loop: ^1.2
- react/promise: ^3.2 || ^2.6 || ^1.2.1
- react/stream: ^1.4
Requires (Dev)
- phpunit/phpunit: ^9.6 || ^5.7 || ^4.8.36
- react/async: ^4.3 || ^3.3 || ^2
- react/promise-stream: ^1.4
- react/promise-timer: ^1.11
- 3.x-dev
- 1.x-dev
- v1.16.0
- v1.15.0
- v1.14.0
- v1.13.0
- v1.12.0
- v1.11.0
- v1.10.0
- v1.9.0
- v1.8.0
- v1.7.0
- v1.6.0
- v1.5.0
- v1.4.0
- v1.3.0
- v1.2.1
- v1.2.0
- v1.1.0
- v1.0.0
- v0.8.12
- v0.8.11
- v0.8.10
- v0.8.9
- v0.8.8
- v0.8.7
- v0.8.6
- v0.8.5
- v0.8.4
- v0.8.3
- v0.8.2
- v0.8.1
- v0.8.0
- v0.7.2
- v0.7.1
- v0.7.0
- v0.6.0
- v0.5.1
- v0.5.0
- v0.4.6
- v0.4.5
- v0.4.4
- v0.4.3
- v0.4.2
- v0.4.1
- v0.4.0
- v0.3.4
- v0.3.3
- v0.3.2
- v0.3.1
- v0.3.0
- v0.2.6
- v0.2.3
- v0.2.0
- v0.1.1
- v0.1.0
This package is auto-updated.
Last update: 2024-10-26 11:06:09 UTC
README
Async, streaming plaintext TCP/IP and secure TLS socket server and client connections for ReactPHP.
Development version: This branch contains the code for the upcoming v3 release. For the code of the current stable v1 release, check out the
1.x
branch.The upcoming v3 release will be the way forward for this package. However, we will still actively support v1 for those not yet on the latest version. See also installation instructions for more details.
The socket library provides re-usable interfaces for a socket-layer
server and client based on the EventLoop
and Stream
components.
Its server component allows you to build networking servers that accept incoming
connections from networking clients (such as an HTTP server).
Its client component allows you to build networking clients that establish
outgoing connections to networking servers (such as an HTTP or database client).
This library provides async, streaming means for all of this, so you can
handle multiple concurrent connections without blocking.
Table of Contents
Quickstart example
Here is a server that closes the connection if you send it anything:
$socket = new React\Socket\SocketServer('127.0.0.1:8080'); $socket->on('connection', function (React\Socket\ConnectionInterface $connection) { $connection->write("Hello " . $connection->getRemoteAddress() . "!\n"); $connection->write("Welcome to this amazing server!\n"); $connection->write("Here's a tip: don't say anything.\n"); $connection->on('data', function ($data) use ($connection) { $connection->close(); }); });
See also the examples.
Here's a client that outputs the output of said server and then attempts to send it a string:
$connector = new React\Socket\Connector(); $connector->connect('127.0.0.1:8080')->then(function (React\Socket\ConnectionInterface $connection) { $connection->pipe(new React\Stream\WritableResourceStream(STDOUT)); $connection->write("Hello World!\n"); }, function (Exception $e) { echo 'Error: ' . $e->getMessage() . PHP_EOL; });
Connection usage
ConnectionInterface
The ConnectionInterface
is used to represent any incoming and outgoing
connection, such as a normal TCP/IP connection.
An incoming or outgoing connection is a duplex stream (both readable and
writable) that implements React's
DuplexStreamInterface
.
It contains additional properties for the local and remote address (client IP)
where this connection has been established to/from.
Most commonly, instances implementing this ConnectionInterface
are emitted
by all classes implementing the ServerInterface
and
used by all classes implementing the ConnectorInterface
.
Because the ConnectionInterface
implements the underlying
DuplexStreamInterface
you can use any of its events and methods as usual:
$connection->on('data', function ($chunk) { echo $chunk; }); $connection->on('end', function () { echo 'ended'; }); $connection->on('error', function (Exception $e) { echo 'error: ' . $e->getMessage(); }); $connection->on('close', function () { echo 'closed'; }); $connection->write($data); $connection->end($data = null); $connection->close(); // …
For more details, see the
DuplexStreamInterface
.
getRemoteAddress()
The getRemoteAddress(): ?string
method returns the full remote address
(URI) where this connection has been established with.
$address = $connection->getRemoteAddress(); echo 'Connection with ' . $address . PHP_EOL;
If the remote address can not be determined or is unknown at this time (such as
after the connection has been closed), it MAY return a NULL
value instead.
Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080
, tcp://[::1]:80
, tls://127.0.0.1:443
,
unix://example.sock
or unix:///path/to/example.sock
.
Note that individual URI components are application specific and depend
on the underlying transport protocol.
If this is a TCP/IP based connection and you only want the remote IP, you may use something like this:
$address = $connection->getRemoteAddress(); $ip = trim(parse_url($address, PHP_URL_HOST), '[]'); echo 'Connection with ' . $ip . PHP_EOL;
getLocalAddress()
The getLocalAddress(): ?string
method returns the full local address
(URI) where this connection has been established with.
$address = $connection->getLocalAddress(); echo 'Connection with ' . $address . PHP_EOL;
If the local address can not be determined or is unknown at this time (such as
after the connection has been closed), it MAY return a NULL
value instead.
Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080
, tcp://[::1]:80
, tls://127.0.0.1:443
,
unix://example.sock
or unix:///path/to/example.sock
.
Note that individual URI components are application specific and depend
on the underlying transport protocol.
This method complements the getRemoteAddress()
method,
so they should not be confused.
If your TcpServer
instance is listening on multiple interfaces (e.g. using
the address 0.0.0.0
), you can use this method to find out which interface
actually accepted this connection (such as a public or local interface).
If your system has multiple interfaces (e.g. a WAN and a LAN interface), you can use this method to find out which interface was actually used for this connection.
Server usage
ServerInterface
The ServerInterface
is responsible for providing an interface for accepting
incoming streaming connections, such as a normal TCP/IP connection.
Most higher-level components (such as a HTTP server) accept an instance implementing this interface to accept incoming streaming connections. This is usually done via dependency injection, so it's fairly simple to actually swap this implementation against any other implementation of this interface. This means that you SHOULD typehint against this interface instead of a concrete implementation of this interface.
Besides defining a few methods, this interface also implements the
EventEmitterInterface
which allows you to react to certain events.
connection event
The connection
event will be emitted whenever a new connection has been
established, i.e. a new client connects to this server socket:
$socket->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'new connection' . PHP_EOL; });
See also the ConnectionInterface
for more details
about handling the incoming connection.
error event
The error
event will be emitted whenever there's an error accepting a new
connection from a client.
$socket->on('error', function (Exception $e) { echo 'error: ' . $e->getMessage() . PHP_EOL; });
Note that this is not a fatal error event, i.e. the server keeps listening for new connections even after this event.
getAddress()
The getAddress(): ?string
method can be used to
return the full address (URI) this server is currently listening on.
$address = $socket->getAddress(); echo 'Server listening on ' . $address . PHP_EOL;
If the address can not be determined or is unknown at this time (such as
after the socket has been closed), it MAY return a NULL
value instead.
Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080
, tcp://[::1]:80
, tls://127.0.0.1:443
unix://example.sock
or unix:///path/to/example.sock
.
Note that individual URI components are application specific and depend
on the underlying transport protocol.
If this is a TCP/IP based server and you only want the local port, you may use something like this:
$address = $socket->getAddress(); $port = parse_url($address, PHP_URL_PORT); echo 'Server listening on port ' . $port . PHP_EOL;
pause()
The pause(): void
method can be used to
pause accepting new incoming connections.
Removes the socket resource from the EventLoop and thus stop accepting new connections. Note that the listening socket stays active and is not closed.
This means that new incoming connections will stay pending in the operating system backlog until its configurable backlog is filled. Once the backlog is filled, the operating system may reject further incoming connections until the backlog is drained again by resuming to accept new connections.
Once the server is paused, no futher connection
events SHOULD
be emitted.
$socket->pause(); $socket->on('connection', assertShouldNeverCalled());
This method is advisory-only, though generally not recommended, the
server MAY continue emitting connection
events.
Unless otherwise noted, a successfully opened server SHOULD NOT start in paused state.
You can continue processing events by calling resume()
again.
Note that both methods can be called any number of times, in particular
calling pause()
more than once SHOULD NOT have any effect.
Similarly, calling this after close()
is a NO-OP.
resume()
The resume(): void
method can be used to
resume accepting new incoming connections.
Re-attach the socket resource to the EventLoop after a previous pause()
.
$socket->pause(); Loop::addTimer(1.0, function () use ($socket) { $socket->resume(); });
Note that both methods can be called any number of times, in particular
calling resume()
without a prior pause()
SHOULD NOT have any effect.
Similarly, calling this after close()
is a NO-OP.
close()
The close(): void
method can be used to
shut down this listening socket.
This will stop listening for new incoming connections on this socket.
echo 'Shutting down server socket' . PHP_EOL; $socket->close();
Calling this method more than once on the same instance is a NO-OP.
SocketServer
The SocketServer
class is the main class in this package that implements the
ServerInterface
and allows you to accept incoming
streaming connections, such as plaintext TCP/IP or secure TLS connection streams.
In order to accept plaintext TCP/IP connections, you can simply pass a host and port combination like this:
$socket = new React\Socket\SocketServer('127.0.0.1:8080');
Listening on the localhost address 127.0.0.1
means it will not be reachable from
outside of this system.
In order to change the host the socket is listening on, you can provide an IP
address of an interface or use the special 0.0.0.0
address to listen on all
interfaces:
$socket = new React\Socket\SocketServer('0.0.0.0:8080');
If you want to listen on an IPv6 address, you MUST enclose the host in square brackets:
$socket = new React\Socket\SocketServer('[::1]:8080');
In order to use a random port assignment, you can use the port 0
:
$socket = new React\Socket\SocketServer('127.0.0.1:0'); $address = $socket->getAddress();
To listen on a Unix domain socket (UDS) path, you MUST prefix the URI with the
unix://
scheme:
$socket = new React\Socket\SocketServer('unix:///tmp/server.sock');
In order to listen on an existing file descriptor (FD) number, you MUST prefix
the URI with php://fd/
like this:
$socket = new React\Socket\SocketServer('php://fd/3');
If the given URI is invalid, does not contain a port, any other scheme or if it
contains a hostname, it will throw an InvalidArgumentException
:
// throws InvalidArgumentException due to missing port $socket = new React\Socket\SocketServer('127.0.0.1');
If the given URI appears to be valid, but listening on it fails (such as if port
is already in use or port below 1024 may require root access etc.), it will
throw a RuntimeException
:
$first = new React\Socket\SocketServer('127.0.0.1:8080'); // throws RuntimeException because port is already in use $second = new React\Socket\SocketServer('127.0.0.1:8080');
Note that these error conditions may vary depending on your system and/or configuration. See the exception message and code for more details about the actual error condition.
Optionally, you can specify TCP socket context options for the underlying stream socket resource like this:
$socket = new React\Socket\SocketServer('[::1]:8080', [ 'tcp' => [ 'backlog' => 200, 'so_reuseport' => true, 'ipv6_v6only' => true ] ]);
Note that available socket context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect. The
backlog
context option defaults to511
unless given explicitly.
You can start a secure TLS (formerly known as SSL) server by simply prepending
the tls://
URI scheme.
Internally, it will wait for plaintext TCP/IP connections and then performs a
TLS handshake for each connection.
It thus requires valid TLS context options,
which in its most basic form may look something like this if you're using a
PEM encoded certificate file:
$socket = new React\Socket\SocketServer('tls://127.0.0.1:8080', [ 'tls' => [ 'local_cert' => 'server.pem' ] ]);
Note that the certificate file will not be loaded on instantiation but when an incoming connection initializes its TLS context. This implies that any invalid certificate file paths or contents will only cause an
error
event at a later time.
If your private key is encrypted with a passphrase, you have to specify it like this:
$socket = new React\Socket\SocketServer('tls://127.0.0.1:8000', [ 'tls' => [ 'local_cert' => 'server.pem', 'passphrase' => 'secret' ] ]);
By default, this server supports TLSv1.0+ and excludes support for legacy SSLv2/SSLv3. You can also explicitly choose the TLS version you want to negotiate with the remote side:
$socket = new React\Socket\SocketServer('tls://127.0.0.1:8000', [ 'tls' => [ 'local_cert' => 'server.pem', 'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_SERVER ] ]);
Note that available TLS context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. The outer context array allows you to also use
tcp
(and possibly more) context options at the same time. Passing unknown context options has no effect. If you do not use thetls://
scheme, then passingtls
context options has no effect.
Whenever a client connects, it will emit a connection
event with a connection
instance implementing ConnectionInterface
:
$socket->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL; $connection->write('hello there!' . PHP_EOL); … });
See also the ServerInterface
for more details.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Note that the
SocketServer
class is a concrete implementation for TCP/IP sockets. If you want to typehint in your higher-level protocol implementation, you SHOULD use the genericServerInterface
instead.
Advanced server usage
TcpServer
The TcpServer
class implements the ServerInterface
and
is responsible for accepting plaintext TCP/IP connections.
$server = new React\Socket\TcpServer(8080);
As above, the $uri
parameter can consist of only a port, in which case the
server will default to listening on the localhost address 127.0.0.1
,
which means it will not be reachable from outside of this system.
In order to use a random port assignment, you can use the port 0
:
$server = new React\Socket\TcpServer(0); $address = $server->getAddress();
In order to change the host the socket is listening on, you can provide an IP
address through the first parameter provided to the constructor, optionally
preceded by the tcp://
scheme:
$server = new React\Socket\TcpServer('192.168.0.1:8080');
If you want to listen on an IPv6 address, you MUST enclose the host in square brackets:
$server = new React\Socket\TcpServer('[::1]:8080');
If the given URI is invalid, does not contain a port, any other scheme or if it
contains a hostname, it will throw an InvalidArgumentException
:
// throws InvalidArgumentException due to missing port $server = new React\Socket\TcpServer('127.0.0.1');
If the given URI appears to be valid, but listening on it fails (such as if port
is already in use or port below 1024 may require root access etc.), it will
throw a RuntimeException
:
$first = new React\Socket\TcpServer(8080); // throws RuntimeException because port is already in use $second = new React\Socket\TcpServer(8080);
Note that these error conditions may vary depending on your system and/or configuration. See the exception message and code for more details about the actual error condition.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Optionally, you can specify socket context options for the underlying stream socket resource like this:
$server = new React\Socket\TcpServer('[::1]:8080', null, [ 'backlog' => 200, 'so_reuseport' => true, 'ipv6_v6only' => true ]);
Note that available socket context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect. The
backlog
context option defaults to511
unless given explicitly.
Whenever a client connects, it will emit a connection
event with a connection
instance implementing ConnectionInterface
:
$server->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL; $connection->write('hello there!' . PHP_EOL); … });
See also the ServerInterface
for more details.
SecureServer
The SecureServer
class implements the ServerInterface
and is responsible for providing a secure TLS (formerly known as SSL) server.
It does so by wrapping a TcpServer
instance which waits for plaintext
TCP/IP connections and then performs a TLS handshake for each connection.
It thus requires valid TLS context options,
which in its most basic form may look something like this if you're using a
PEM encoded certificate file:
$server = new React\Socket\TcpServer(8000); $server = new React\Socket\SecureServer($server, null, [ 'local_cert' => 'server.pem' ]);
Note that the certificate file will not be loaded on instantiation but when an incoming connection initializes its TLS context. This implies that any invalid certificate file paths or contents will only cause an
error
event at a later time.
If your private key is encrypted with a passphrase, you have to specify it like this:
$server = new React\Socket\TcpServer(8000); $server = new React\Socket\SecureServer($server, null, [ 'local_cert' => 'server.pem', 'passphrase' => 'secret' ]);
By default, this server supports TLSv1.0+ and excludes support for legacy SSLv2/SSLv3. You can also explicitly choose the TLS version you want to negotiate with the remote side:
$server = new React\Socket\TcpServer(8000); $server = new React\Socket\SecureServer($server, null, [ 'local_cert' => 'server.pem', 'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_SERVER ]);
Note that available TLS context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect.
Whenever a client completes the TLS handshake, it will emit a connection
event
with a connection instance implementing ConnectionInterface
:
$server->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'Secure connection from' . $connection->getRemoteAddress() . PHP_EOL; $connection->write('hello there!' . PHP_EOL); … });
Whenever a client fails to perform a successful TLS handshake, it will emit an
error
event and then close the underlying TCP/IP connection:
$server->on('error', function (Exception $e) { echo 'Error' . $e->getMessage() . PHP_EOL; });
See also the ServerInterface
for more details.
Note that the SecureServer
class is a concrete implementation for TLS sockets.
If you want to typehint in your higher-level protocol implementation, you SHOULD
use the generic ServerInterface
instead.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Advanced usage: Despite allowing any
ServerInterface
as first parameter, you SHOULD pass aTcpServer
instance as first parameter, unless you know what you're doing. Internally, theSecureServer
has to set the required TLS context options on the underlying stream resources. These resources are not exposed through any of the interfaces defined in this package, but only through the internalConnection
class. TheTcpServer
class is guaranteed to emit connections that implement theConnectionInterface
and uses the internalConnection
class in order to expose these underlying resources. If you use a customServerInterface
and itsconnection
event does not meet this requirement, theSecureServer
will emit anerror
event and then close the underlying connection.
UnixServer
The UnixServer
class implements the ServerInterface
and
is responsible for accepting connections on Unix domain sockets (UDS).
$server = new React\Socket\UnixServer('/tmp/server.sock');
As above, the $uri
parameter can consist of only a socket path or socket path
prefixed by the unix://
scheme.
If the given URI appears to be valid, but listening on it fails (such as if the
socket is already in use or the file not accessible etc.), it will throw a
RuntimeException
:
$first = new React\Socket\UnixServer('/tmp/same.sock'); // throws RuntimeException because socket is already in use $second = new React\Socket\UnixServer('/tmp/same.sock');
Note that these error conditions may vary depending on your system and/or configuration. In particular, Zend PHP does only report "Unknown error" when the UDS path already exists and can not be bound. You may want to check
is_file()
on the given UDS path to report a more user-friendly error message in this case. See the exception message and code for more details about the actual error condition.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Whenever a client connects, it will emit a connection
event with a connection
instance implementing ConnectionInterface
:
$server->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'New connection' . PHP_EOL; $connection->write('hello there!' . PHP_EOL); … });
See also the ServerInterface
for more details.
LimitingServer
The LimitingServer
decorator wraps a given ServerInterface
and is responsible
for limiting and keeping track of open connections to this server instance.
Whenever the underlying server emits a connection
event, it will check its
limits and then either
- keep track of this connection by adding it to the list of
open connections and then forward the
connection
event - or reject (close) the connection when its limits are exceeded and will
forward an
error
event instead.
Whenever a connection closes, it will remove this connection from the list of open connections.
$server = new React\Socket\LimitingServer($server, 100); $server->on('connection', function (React\Socket\ConnectionInterface $connection) { $connection->write('hello there!' . PHP_EOL); … });
See also the second example for more details.
You have to pass a maximum number of open connections to ensure
the server will automatically reject (close) connections once this limit
is exceeded. In this case, it will emit an error
event to inform about
this and no connection
event will be emitted.
$server = new React\Socket\LimitingServer($server, 100); $server->on('connection', function (React\Socket\ConnectionInterface $connection) { $connection->write('hello there!' . PHP_EOL); … });
You MAY pass a null
limit in order to put no limit on the number of
open connections and keep accepting new connection until you run out of
operating system resources (such as open file handles). This may be
useful if you do not want to take care of applying a limit but still want
to use the getConnections()
method.
You can optionally configure the server to pause accepting new connections once the connection limit is reached. In this case, it will pause the underlying server and no longer process any new connections at all, thus also no longer closing any excessive connections. The underlying operating system is responsible for keeping a backlog of pending connections until its limit is reached, at which point it will start rejecting further connections. Once the server is below the connection limit, it will continue consuming connections from the backlog and will process any outstanding data on each connection. This mode may be useful for some protocols that are designed to wait for a response message (such as HTTP), but may be less useful for other protocols that demand immediate responses (such as a "welcome" message in an interactive chat).
$server = new React\Socket\LimitingServer($server, 100, true); $server->on('connection', function (React\Socket\ConnectionInterface $connection) { $connection->write('hello there!' . PHP_EOL); … });
getConnections()
The getConnections(): ConnectionInterface[]
method can be used to
return an array with all currently active connections.
foreach ($server->getConnection() as $connection) { $connection->write('Hi!'); }
Client usage
ConnectorInterface
The ConnectorInterface
is responsible for providing an interface for
establishing streaming connections, such as a normal TCP/IP connection.
This is the main interface defined in this package and it is used throughout React's vast ecosystem.
Most higher-level components (such as HTTP, database or other networking service clients) accept an instance implementing this interface to create their TCP/IP connection to the underlying networking service. This is usually done via dependency injection, so it's fairly simple to actually swap this implementation against any other implementation of this interface.
The interface only offers a single method:
connect()
The connect(string $uri): PromiseInterface<ConnectionInterface>
method can be used to
create a streaming connection to the given remote address.
It returns a Promise which either
fulfills with a stream implementing ConnectionInterface
on success or rejects with an Exception
if the connection is not successful:
$connector->connect('google.com:443')->then( function (React\Socket\ConnectionInterface $connection) { // connection successfully established }, function (Exception $error) { // failed to connect due to $error } );
See also ConnectionInterface
for more details.
The returned Promise MUST be implemented in such a way that it can be
cancelled when it is still pending. Cancelling a pending promise MUST
reject its value with an Exception
. It SHOULD clean up any underlying
resources and references as applicable:
$promise = $connector->connect($uri); $promise->cancel();
Connector
The Connector
class is the main class in this package that implements the
ConnectorInterface
and allows you to create streaming connections.
You can use this connector to create any kind of streaming connections, such as plaintext TCP/IP, secure TLS or local Unix connection streams.
It binds to the main event loop and can be used like this:
$connector = new React\Socket\Connector(); $connector->connect($uri)->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); }, function (Exception $e) { echo 'Error: ' . $e->getMessage() . PHP_EOL; });
In order to create a plaintext TCP/IP connection, you can simply pass a host and port combination like this:
$connector->connect('www.google.com:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
If you do no specify a URI scheme in the destination URI, it will assume
tcp://
as a default and establish a plaintext TCP/IP connection. Note that TCP/IP connections require a host and port part in the destination URI like above, all other URI components are optional.
In order to create a secure TLS connection, you can use the tls://
URI scheme
like this:
$connector->connect('tls://www.google.com:443')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
In order to create a local Unix domain socket connection, you can use the
unix://
URI scheme like this:
$connector->connect('unix:///tmp/demo.sock')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
The
getRemoteAddress()
method will return the target Unix domain socket (UDS) path as given to theconnect()
method, including theunix://
scheme, for exampleunix:///tmp/demo.sock
. ThegetLocalAddress()
method will most likely return anull
value as this value is not applicable to UDS connections here.
Under the hood, the Connector
is implemented as a higher-level facade
for the lower-level connectors implemented in this package. This means it
also shares all of their features and implementation details.
If you want to typehint in your higher-level protocol implementation, you SHOULD
use the generic ConnectorInterface
instead.
As of v1.4.0
, the Connector
class defaults to using the
happy eyeballs algorithm to
automatically connect over IPv4 or IPv6 when a hostname is given.
This automatically attempts to connect using both IPv4 and IPv6 at the same time
(preferring IPv6), thus avoiding the usual problems faced by users with imperfect
IPv6 connections or setups.
If you want to revert to the old behavior of only doing an IPv4 lookup and
only attempt a single IPv4 connection, you can set up the Connector
like this:
$connector = new React\Socket\Connector([ 'happy_eyeballs' => false ]);
Similarly, you can also affect the default DNS behavior as follows.
The Connector
class will try to detect your system DNS settings (and uses
Google's public DNS server 8.8.8.8
as a fallback if unable to determine your
system settings) to resolve all public hostnames into underlying IP addresses by
default.
If you explicitly want to use a custom DNS server (such as a local DNS relay or
a company wide DNS server), you can set up the Connector
like this:
$connector = new React\Socket\Connector([ 'dns' => '127.0.1.1' ]); $connector->connect('localhost:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
If you do not want to use a DNS resolver at all and want to connect to IP
addresses only, you can also set up your Connector
like this:
$connector = new React\Socket\Connector([ 'dns' => false ]); $connector->connect('127.0.0.1:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
Advanced: If you need a custom DNS React\Dns\Resolver\ResolverInterface
instance, you
can also set up your Connector
like this:
$dnsResolverFactory = new React\Dns\Resolver\Factory(); $resolver = $dnsResolverFactory->createCached('127.0.1.1'); $connector = new React\Socket\Connector([ 'dns' => $resolver ]); $connector->connect('localhost:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
By default, the tcp://
and tls://
URI schemes will use timeout value that
respects your default_socket_timeout
ini setting (which defaults to 60s).
If you want a custom timeout value, you can simply pass this like this:
$connector = new React\Socket\Connector([ 'timeout' => 10.0 ]);
Similarly, if you do not want to apply a timeout at all and let the operating system handle this, you can pass a boolean flag like this:
$connector = new React\Socket\Connector([ 'timeout' => false ]);
By default, the Connector
supports the tcp://
, tls://
and unix://
URI schemes. If you want to explicitly prohibit any of these, you can simply
pass boolean flags like this:
// only allow secure TLS connections $connector = new React\Socket\Connector([ 'tcp' => false, 'tls' => true, 'unix' => false, )); $connector->connect('tls://google.com:443')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
The tcp://
and tls://
also accept additional context options passed to
the underlying connectors.
If you want to explicitly pass additional context options, you can simply
pass arrays of context options like this:
// allow insecure TLS connections $connector = new React\Socket\Connector([ 'tcp' => [ 'bindto' => '192.168.0.1:0' ], 'tls' => [ 'verify_peer' => false, 'verify_peer_name' => false ], ]); $connector->connect('tls://localhost:443')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
By default, this connector supports TLSv1.0+ and excludes support for legacy SSLv2/SSLv3. You can also explicitly choose the TLS version you want to negotiate with the remote side:
$connector = new React\Socket\Connector([ 'tls' => [ 'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_CLIENT ] ]);
For more details about context options, please refer to the PHP documentation about socket context options and SSL context options.
Advanced: By default, the Connector
supports the tcp://
, tls://
and
unix://
URI schemes.
For this, it sets up the required connector classes automatically.
If you want to explicitly pass custom connectors for any of these, you can simply
pass an instance implementing the ConnectorInterface
like this:
$dnsResolverFactory = new React\Dns\Resolver\Factory(); $resolver = $dnsResolverFactory->createCached('127.0.1.1'); $tcp = new React\Socket\HappyEyeBallsConnector(null, new React\Socket\TcpConnector(), $resolver); $tls = new React\Socket\SecureConnector($tcp); $unix = new React\Socket\UnixConnector(); $connector = new React\Socket\Connector([ 'tcp' => $tcp, 'tls' => $tls, 'unix' => $unix, 'dns' => false, 'timeout' => false, ]); $connector->connect('google.com:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
Internally, the
tcp://
connector will always be wrapped by the DNS resolver, unless you disable DNS like in the above example. In this case, thetcp://
connector receives the actual hostname instead of only the resolved IP address and is thus responsible for performing the lookup. Internally, the automatically createdtls://
connector will always wrap the underlyingtcp://
connector for establishing the underlying plaintext TCP/IP connection before enabling secure TLS mode. If you want to use a custom underlyingtcp://
connector for secure TLS connections only, you may explicitly pass atls://
connector like above instead. Internally, thetcp://
andtls://
connectors will always be wrapped byTimeoutConnector
, unless you disable timeouts like in the above example.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Advanced client usage
TcpConnector
The TcpConnector
class implements the
ConnectorInterface
and allows you to create plaintext
TCP/IP connections to any IP-port-combination:
$tcpConnector = new React\Socket\TcpConnector(); $tcpConnector->connect('127.0.0.1:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
See also the examples.
Pending connection attempts can be cancelled by cancelling its pending promise like so:
$promise = $tcpConnector->connect('127.0.0.1:80'); $promise->cancel();
Calling cancel()
on a pending promise will close the underlying socket
resource, thus cancelling the pending TCP/IP connection, and reject the
resulting promise.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
You can optionally pass additional socket context options to the constructor like this:
$tcpConnector = new React\Socket\TcpConnector(null, [ 'bindto' => '192.168.0.1:0' ]);
Note that this class only allows you to connect to IP-port-combinations.
If the given URI is invalid, does not contain a valid IP address and port
or contains any other scheme, it will reject with an
InvalidArgumentException
:
If the given URI appears to be valid, but connecting to it fails (such as if
the remote host rejects the connection etc.), it will reject with a
RuntimeException
.
If you want to connect to hostname-port-combinations, see also the following chapter.
Advanced usage: Internally, the
TcpConnector
allocates an empty context resource for each stream resource. If the destination URI contains ahostname
query parameter, its value will be used to set up the TLS peer name. This is used by theSecureConnector
andDnsConnector
to verify the peer name and can also be used if you want a custom TLS peer name.
HappyEyeBallsConnector
The HappyEyeBallsConnector
class implements the
ConnectorInterface
and allows you to create plaintext
TCP/IP connections to any hostname-port-combination. Internally it implements the
happy eyeballs algorithm from RFC6555
and
RFC8305
to support IPv6 and IPv4 hostnames.
It does so by decorating a given TcpConnector
instance so that it first
looks up the given domain name via DNS (if applicable) and then establishes the
underlying TCP/IP connection to the resolved target IP address.
Make sure to set up your DNS resolver and underlying TCP connector like this:
$dnsResolverFactory = new React\Dns\Resolver\Factory(); $dns = $dnsResolverFactory->createCached('8.8.8.8'); $dnsConnector = new React\Socket\HappyEyeBallsConnector(null, $tcpConnector, $dns); $dnsConnector->connect('www.google.com:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
See also the examples.
Pending connection attempts can be cancelled by cancelling its pending promise like so:
$promise = $dnsConnector->connect('www.google.com:80'); $promise->cancel();
Calling cancel()
on a pending promise will cancel the underlying DNS lookups
and/or the underlying TCP/IP connection(s) and reject the resulting promise.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Advanced usage: Internally, the
HappyEyeBallsConnector
relies on aResolver
to look up the IP addresses for the given hostname. It will then replace the hostname in the destination URI with this IP's and append ahostname
query parameter and pass this updated URI to the underlying connector. The Happy Eye Balls algorithm describes looking the IPv6 and IPv4 address for the given hostname so this connector sends out two DNS lookups for the A and AAAA records. It then uses all IP addresses (both v6 and v4) and tries to connect to all of them with a 50ms interval in between. Alterating between IPv6 and IPv4 addresses. When a connection is established all the other DNS lookups and connection attempts are cancelled.
DnsConnector
The DnsConnector
class implements the
ConnectorInterface
and allows you to create plaintext
TCP/IP connections to any hostname-port-combination.
It does so by decorating a given TcpConnector
instance so that it first
looks up the given domain name via DNS (if applicable) and then establishes the
underlying TCP/IP connection to the resolved target IP address.
Make sure to set up your DNS resolver and underlying TCP connector like this:
$dnsResolverFactory = new React\Dns\Resolver\Factory(); $dns = $dnsResolverFactory->createCached('8.8.8.8'); $dnsConnector = new React\Socket\DnsConnector($tcpConnector, $dns); $dnsConnector->connect('www.google.com:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
See also the examples.
Pending connection attempts can be cancelled by cancelling its pending promise like so:
$promise = $dnsConnector->connect('www.google.com:80'); $promise->cancel();
Calling cancel()
on a pending promise will cancel the underlying DNS lookup
and/or the underlying TCP/IP connection and reject the resulting promise.
Advanced usage: Internally, the
DnsConnector
relies on aReact\Dns\Resolver\ResolverInterface
to look up the IP address for the given hostname. It will then replace the hostname in the destination URI with this IP and append ahostname
query parameter and pass this updated URI to the underlying connector. The underlying connector is thus responsible for creating a connection to the target IP address, while this query parameter can be used to check the original hostname and is used by theTcpConnector
to set up the TLS peer name. If ahostname
is given explicitly, this query parameter will not be modified, which can be useful if you want a custom TLS peer name.
SecureConnector
The SecureConnector
class implements the
ConnectorInterface
and allows you to create secure
TLS (formerly known as SSL) connections to any hostname-port-combination.
It does so by decorating a given DnsConnector
instance so that it first
creates a plaintext TCP/IP connection and then enables TLS encryption on this
stream.
$secureConnector = new React\Socket\SecureConnector($dnsConnector); $secureConnector->connect('www.google.com:443')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write("GET / HTTP/1.0\r\nHost: www.google.com\r\n\r\n"); ... });
See also the examples.
Pending connection attempts can be cancelled by cancelling its pending promise like so:
$promise = $secureConnector->connect('www.google.com:443'); $promise->cancel();
Calling cancel()
on a pending promise will cancel the underlying TCP/IP
connection and/or the SSL/TLS negotiation and reject the resulting promise.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
You can optionally pass additional SSL context options to the constructor like this:
$secureConnector = new React\Socket\SecureConnector($dnsConnector, null, [ 'verify_peer' => false, 'verify_peer_name' => false ]);
By default, this connector supports TLSv1.0+ and excludes support for legacy SSLv2/SSLv3. You can also explicitly choose the TLS version you want to negotiate with the remote side:
$secureConnector = new React\Socket\SecureConnector($dnsConnector, null, [ 'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_CLIENT ]);
Advanced usage: Internally, the
SecureConnector
relies on setting up the required context options on the underlying stream resource. It should therefor be used with aTcpConnector
somewhere in the connector stack so that it can allocate an empty context resource for each stream resource and verify the peer name. Failing to do so may result in a TLS peer name mismatch error or some hard to trace race conditions, because all stream resources will use a single, shared default context resource otherwise.
TimeoutConnector
The TimeoutConnector
class implements the
ConnectorInterface
and allows you to add timeout
handling to any existing connector instance.
It does so by decorating any given ConnectorInterface
instance and starting a timer that will automatically reject and abort any
underlying connection attempt if it takes too long.
$timeoutConnector = new React\Socket\TimeoutConnector($connector, 3.0); $timeoutConnector->connect('google.com:80')->then(function (React\Socket\ConnectionInterface $connection) { // connection succeeded within 3.0 seconds });
See also any of the examples.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Pending connection attempts can be cancelled by cancelling its pending promise like so:
$promise = $timeoutConnector->connect('google.com:80'); $promise->cancel();
Calling cancel()
on a pending promise will cancel the underlying connection
attempt, abort the timer and reject the resulting promise.
UnixConnector
The UnixConnector
class implements the
ConnectorInterface
and allows you to connect to
Unix domain socket (UDS) paths like this:
$connector = new React\Socket\UnixConnector(); $connector->connect('/tmp/demo.sock')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write("HELLO\n"); });
Connecting to Unix domain sockets is an atomic operation, i.e. its promise will
settle (either resolve or reject) immediately.
As such, calling cancel()
on the resulting promise has no effect.
The
getRemoteAddress()
method will return the target Unix domain socket (UDS) path as given to theconnect()
method, prepended with theunix://
scheme, for exampleunix:///tmp/demo.sock
. ThegetLocalAddress()
method will most likely return anull
value as this value is not applicable to UDS connections here.
This class takes an optional LoopInterface|null $loop
parameter that can be used to
pass the event loop instance to use for this object. You can use a null
value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
FixedUriConnector
The FixedUriConnector
class implements the
ConnectorInterface
and decorates an existing Connector
to always use a fixed, preconfigured URI.
This can be useful for consumers that do not support certain URIs, such as when you want to explicitly connect to a Unix domain socket (UDS) path instead of connecting to a default address assumed by an higher-level API:
$connector = new React\Socket\FixedUriConnector( 'unix:///var/run/docker.sock', new React\Socket\UnixConnector() ); // destination will be ignored, actually connects to Unix domain socket $promise = $connector->connect('localhost:80');
Install
The recommended way to install this library is through Composer. New to Composer?
Once released, this project will follow SemVer. At the moment, this will install the latest development version:
composer require react/socket:^3@dev
See also the CHANGELOG for details about version upgrades.
This project aims to run on any platform and thus does not require any PHP extensions and supports running on PHP 7.1 through current PHP 8+. It's highly recommended to use the latest supported PHP version for this project.
Legacy PHP < 7.3.3 (and PHP < 7.2.15) suffers from a bug where feof() might block with 100% CPU usage on fragmented TLS records. We try to work around this by always consuming the complete receive buffer at once to avoid stale data in TLS buffers. This is known to work around high CPU usage for well-behaving peers, but this may cause very large data chunks for high throughput scenarios. The buggy behavior can still be triggered due to network I/O buffers or malicious peers on affected versions, upgrading is highly recommended.
Legacy PHP < 7.1.4 suffers from a bug when writing big chunks of data over TLS streams at once. We try to work around this by limiting the write chunk size to 8192 bytes for older PHP versions only. This is only a work-around and has a noticable performance penalty on affected versions.
Tests
To run the test suite, you first need to clone this repo and then install all dependencies through Composer:
composer install
To run the test suite, go to the project root and run:
vendor/bin/phpunit
The test suite also contains a number of functional integration tests that rely on a stable internet connection. If you do not want to run these, they can simply be skipped like this:
vendor/bin/phpunit --exclude-group internet
License
MIT, see LICENSE file.